Soul Beat Africa is co-sponsored by Soul City Institute and the Communication Initiative

SOUL BEAT : Edutainment

Where the edutainment approach is central to Africa's social and economic development


You can't request more than 20 challenges without solving them. Your previous challenges were flushed.

Naledi3d Factory

Countries

Ethiopia, Mozambique, Senegal, South Africa, Uganda, Zimbabwe

Programme Summary

Naledi3d Factory is an organisation based in South Africa that focuses on the development of interactive, visual content - virtual reality (VR). It develops computer-based VR content as a means of visualising objects, communicating complex concepts, and expressing thought processes in a three-dimensional (3D), interactive environment. Naledi3d Factory uses these visual tools to foster developmental education and training across Africa. VR allows intuitive, real-time interaction with realistic 3D environments. The aim is to use new technology to help African people bridge the skills and knowledge divide.

Communication Strategies

The organisation’s vision is to use the visually interactive nature of VR technology, rather than conventional media such as text and audio, to stimulate and educate people. VR is a tool for communicating ideas and concepts; helping visualise Africa's rich heritage; addressing the training needs of diverse communities in South Africa; and overcoming literacy barriers. The learning content that the Naledi3d Factory has created is designed to work on a personal computer (PC) and is being used in places as remote as Nakaseke village in rural Uganda.

VR technology is designed to provide education about various issues, such as health/rural hygiene, technical and artisan training, agriculture, lifeskills, and heritage. For instance, “The visual nature of our VR-based education makes it possible to simulate a wide range of health topics in a visually rich interactive way. By way of example, we are currently engaged with UNESCO on a small project around the subject of "water"; and which includes VR models to describe how to build a pit-latrine.” The project involves other teams from Sudan, Senegal, Mozambique and South Africa. In another application, the organisation created an HIV/AIDS VR training model for Ethiopian teachers which uses interactive simulations to guide teachers on how best to incorporate HIV/AIDS teaching into their broader curricula. Naledi3d Factory has also used VR for economic development purposes, such as helping South African youth find and keep employment, facilitating beekeeping in Zimbabwe, and teaching technical skills relating to turning and milling.

More specifically, VR applications include


  • Interactive simulation for education

    It is used as communication tool to transfer knowledge and skills. VR provides a new training and communication medium that transcends traditional verbal and written forms of communication, using interactive 3D to transfer context-specific knowledge between people. It is a communication tool that provides a visual experience.
  • Interactive large-scale edutainment and entertainment/i>
    Increased content in the entertainment and edutainment sector offers exciting opportunities for the development of local VR and animation content, relating local stories and events as well as bringing international models to the local market.
    This will raise awareness in the public eye of not only local tales and history, but also the richness of local heritage and culture, helping realign and readdress local history to be accurately represented.
  • Interactive simulation content to support e-commerce
    The VR component of digitised content for e-commerce purposes and the creation of reality objects is becoming a niche market exhibiting good potential for growth within South Africa and globally.
  • Specialist, tailor-made modelling and simulation

    The use of modern visualisation technologies can drastically improve the research and development cycle, resulting in shorter lead-time to market, improved product quality as well as greater customer satisfaction.

Development Issues

Technology.

Key Points

Naledi3d Factory explains that, “Over four years, we have brought First World, supposedly expensive and exclusive VR worlds into the everyday experience of people in Africa; while our focus is African development we have also undertaken visualization projects in Europe - including the Delft Museum of Technology; a flood control scheme on the Maas River and housing upgrades in Roermond.”

Partners

UNESCO, International Institute for Capacity Building in Africa (IICBA), Infotiv Visual Technologies, Worldlinks Southern Africa, Open Knowledge Network.

Contact

Dave Lockwood

Managing Director, The Naledi3D Factory (Pty) Ltd

PostNet Suite 213

Private Bag X844

Silverton

0127

South Africa

Tel: +27 12 844 1010

Cell: +27 82 894 3178

dlockwood@naledi3d.com

Naledi3D website


UNESCO, International Institute for Capacity Building in Africa (IICBA), Infotiv Visual Technologies, Worldlinks Southern Africa

Source

Dave Lockwood sent an e-mail to The
Communication Initiative December 21 2004.


Placed on the Soul Beat Africa site January 17 2005
Last Updated November 28 2005



How useful did you find the knowledge and contacts on this page to your work?


0
No votes yet
Your rating: None


COMMENTS POSTED



Help Seed The CI Network

Jobs and more...

Broadcast Edutainment

The main challenge/s facing broadcast edutainment programmes (television and radio) in Africa are: (you may choose more than one option)